

And amidst all this beauty is a feeling of wonder, of mystery. The walls slant and the floorboards are not always totally rectangular. Not only is everything beautiful, but there are no straight edges. The sheer detail Ubisoft incorporates in the scenery, from lush plant-life to intricate stained glass, is amazing. Rayman’s world, the Glade of Dreams, is an exceedingly beautiful place. I mean it, I had a great time with this game, and there is one thing that always struck me about this game that really makes it stand out from anything else I’ve ever played. I can’t tell you how many times I’ve played this game, but I didn’t find it one bit less enjoyable than every time prior. (Obviously, Banjo-Kazooie in no way relates to Rayman, but I may as well play them while the console’s plugged in.)

Being in quite a Rayman mood after replaying Rayman Origins, I decided to connect the good, ol’ N64 and replay some of my old favorites, Rayman 2: The Great Escape and the Banjo-Kazooie games. The only games currently in my backlog at the moment are Final Fantasy IV and V, so I decided I would instead need to revisit something I had played before. After spending the last several hundred hours of my game time playing RPGs (no joke), I needed a break.
